AI Insights · Timothy · October 2021
Top 5 Fidget Toys Games Performance in Sweden Q3 2021
In Q3 2021, the top 5 fidget toys games in Sweden showed varied performance in terms of downloads, revenue, and active users. Learn more about their trends.
In Q3 2021, the top 5 fidget toys games in Sweden exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared during this period.
Slime it: Slime Game Simulator from Slime4Fun saw a steady decline in weekly revenue, starting at approximately $1.1K in late June and dropping to around $607 by the end of September. Weekly downloads also decreased significantly from over 2K at the beginning of the quarter to about 361 by the end. The app's weekly active users followed a downward trend, starting at 4.8K and ending at 2.1K.
Fidget Spinner by Ketchapp experienced fluctuations in weekly revenue, peaking at $104 in mid-July and dropping to minimal figures by early September. Weekly downloads saw a slight decline from 106 to 97 over the quarter. The app maintained a relatively stable number of weekly active users, fluctuating around the 200-300 range.
Antistress - Relaxing games from Moreno Maio had a modest revenue stream, peaking at $58 at the beginning of the quarter and dropping to $9 by the end. Weekly downloads remained relatively stable, averaging around 200, with a slight increase to 281 in the final week of September. The app's weekly active users fluctuated but remained around 2K throughout the quarter.
Fidget Toys 3D by Tran Dinh Hung showed a varied performance. Weekly revenue remained low, with minor peaks such as $31 in mid-August. The app experienced significant spikes in weekly downloads, with a notable peak of 6.5K in late July. Weekly active users were strong, peaking at 16.6K at the end of July and maintaining high engagement throughout the quarter.
Spinner Evolution - Merge Game from PIXELCUBE STUDIOS INC. had minimal activity, with weekly revenue barely reaching above $15 and weekly downloads mostly at zero. Consequently, the app’s weekly active users remained negligible throughout the quarter.
The data for these trends is sourced from Sensor Tower. For more detailed insights and trends, you can visit Sensor Tower's platform.